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Microsoft Reverses Xbox One After Feedback by Gamers

Microsoft turns back totally on its previous plans. It has changed its DRM policies about the new Xbox One due to strong customer feedback and comments. A complete reversal of plans for connection requirement and used games is implemented. Now no limitations are applied for sharing, using and playing games online/offline.

Jun 20 2013, 3:16am CDT | by

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Microsoft Reverses Xbox One After Feedback by Gamers
 
 

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Microsoft Reverses Xbox One After Feedback by Gamers

Microsoft Reverses Xbox One After Feedback by Gamers

Microsoft has just rolled back its previous plans for playing used games on Xbox One as the gamers badly want these. Don Mattrick stated officially that Xbox plans changed in accordance to feedback and comments given by gamers. This was already in the works and today it is about to become a reality. Microsoft has always based its products and services on the feedback of its valued customers and that includes gamers. There is the cloud connection which is used as a fundamental part of the gaming experience. But previously, company applied limitation on online connection. Also, family sharing is a feature that will be noted by its absence.

But now DRM policies are reversed by 180 degrees. A net connection will no longer be necessary for playing games offline. Disc-based games can be operated anytime anywhere. The limitation of 24 hours online connection check-in is being killed now. In fact, things have gone back to the good old days of the Xbox 360. That now the Xbox One will not be in need of an all time active Internet Connection anymore. It is good news for gamers. Then there are the physical discs which are available in the marketplace in ten thousand varieties. Gamers can browse these to their heart’s content. Usage and sharing for Xbox One games is not being limited anymore. Gamers can Trade-in, lend, resell, gift, and rent disc based games just like they did it before for Xbox 360.

Furthermore the Xbox One will still need a Kinect Sensor to be in workable condition. This comes within the physical package of the Xbox One. Kinect changes the gaming experience bringing it one step closer to reality. The fact that the Xbox will not be in need of a connection anymore is good news for gamers. It will definitely have an effect on online games such as Forza Motorsport 5 or EA Titanfall. Then there is the question of physical discs which are available in the marketplace in ten thousand varieties. They are a source of optimism.

Behind Microsoft’s decision to let go of its schemes to curtail the collective usage of Xbox One games lies the gamer crowd’s extreme reaction. Any authentication requirements have been left by the wayside too. Among the comments regarding the Xbox One experience was the importance of playing games on a disc; the crucial factors of accessing, sharing and selling these games; and finally the facility of playing offline in any location.

Gamers can now even download games from Xbox Live on the day of its debut and play them with complete abandon. All these policies of Microsoft have been implemented so as to benefit the large group of gamers who are its regular customers. It wants to see them at their happiest. After the reversal the gamer reaction was ecstatic. They had gotten what they had wanted all along. Just within 3 hours of reversal, Xbox One update gets more than 75,000 likes. Meanwhile, the competition is on between Sony’s Playstation 4 and Microsoft’s Xbox One. The two products by different companies will get in each other's way in order to bag the prize of global dominance in the gaming field. And the gamers are looking on to see who emerges as the winner. But this u-turn in DRM policy will surely benefits Microsoft.

A day one update will be necessary for the Xbox One.

 

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<a href="/latest_stories/all/all/20" rel="author">Sumayah Aamir</a>
Sumayah Aamir (Google+) has deep experience in analyzing the latest trends.

 

 

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