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Microsoft and Sony Wooing Free-to-Play Title Developers

Oct 15 2013, 9:47am CDT | by , in News | Gaming

Microsoft and Sony Wooing Free-to-Play Title Developers

The two giants, Microsoft and Sony are busy in the process of wooing developers who will create free-to-play titles for their consoles. This is a détente in the warring arena of the world of video games.

The wars have ended and it is time for peace. And it is likely to prevail. The $66 billion video game complex had its war games. But now the two sides have signed a truce of sorts. The next generation of video games from both Sony and Microsoft are about go on the launch pad in the coming months. 

Daiwa Securities analyst Satoshi Tanaka said, "Free-to-play games have generated enough cash that those developers can take risks. Consoles reach children and hard-core gamers," according to WSJ.

These free-to-play games have a completely radical audience of players out to have a good time. And they are played on mobile devices, which only add to the fun. Consoles too offer a unique experience of excitement and exhilaration. Besides, it is just a case of forced and stilted control till the floodgates are opened to console support for games. For that is where the real action is. 

"We may well see free-to-play games on console be a much bigger factor. It will be a big part of the console landscape in this generation, but it may ramp up first in Japan because there is more experience of developing those free-to-play gaming experiences," Andrew House, the head of Sony's PlayStation business, told reporters last month. 

Microsoft’s first free-to-play game was introduced on its Xbox Live Arcade a year ago. Sony meanwhile has begun the inception of such games on its PlayStation 3. The creators of gaming consoles are now sending out feelers to attract developers and game maestros to make stuff for them. The search for novelty is off to a good start. 

This is a sort of syncretism occurring in the gaming industry. The free-to-play games are where the future lies. And the games will find their way into the hands of children, teenagers and adults who want to manipulate stuff on screen. While easing the differences between the two sides is very important, the gap still remains and will not go away on its own.

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