Valve is going to demonstrate its own Virtual Reality hardware prototype in January 2014 at Steam Dev Days conference. And that is not all since its schemes to get Steam support for its VR hardware are moving ahead at the speed of light.
Valve is going to hold its Steam Dev Days conference next year. The conference will be held in Seattle on January 15-16, 2014. Steam products from Valve ought to be sufficient proof of the great expectations that may be built up around its creations. But the Virtual Reality (VR) hardware has really wowed the gaming crowd.
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In its Steam Dev Days event, Valve will showcase such amazing VR equipment that the future will literally take a giant step in the direction of the present times. Mike Abrash, who is in charge of VR hardware, will be demonstrating some of the new changes made to the previous models of this exciting genre. He will generally describe the mystery VR prototype in his session titled "What VR Could, Should, and Almost Certainly Will Be within Two Years."
The official blurb of Mike Abrash session is as follows: "We’ve figured out what affordable Virtual Reality (VR) hardware will be capable of within a couple of years, and assembled a prototype which demonstrates that such VR hardware is capable of stunning experiences. This type of hardware is almost certainly going to appear in short order, and the time to starting developing for it is now. This talk will discuss what the hardware is like, and the kinds of experiences it makes possible. A few attendees will be randomly selected to try out the prototype following the talk."
VR gaming will be the next topic of discussion at the slated event. Valve has not only developed a VR hardware prototype of its own, but it is also working to get Steam support for it. Joe Ludwig follows Abrash by heading up a "Virtual Reality and Steam" session. Ludwig will discuss in his talk about the working of Steam with VR hardware. He will reveal Valve's future plans to support VR gaming through Steam store.
The official blurb of Joe Ludwig session is as follows: "Come and hear what Valve is working on in Steam to support and promote Virtual Reality (VR) games. This includes a discussion of the Steam Overlay in VR, Steam store changes for VR, and our VR plan for Steamworks."
Steam Valve has lent a helping hand to Oculus Rift’s Half-Life 2 and Team Fortress 2. The bond between the two companies is amiable and a cooperative one to boot. The VR system of products is all set for differentiation and expansion. And this is barely the beginning. There is every possibility that one day this very experiment in Virtual Reality could become a “Reality” itself side by side with our rather mundane existence. It is very likely that a number of breakthroughs will occur in this leading edge technology in the future. And with Valve focusing on this particular area of computer simulation, its prospects can only get better with the passage of time.
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