Sony officially unveiled Project Morpheus today for the Sony Playstation 4.
The rumored Sony Virtual Reality headset are true. Sony today announced Project Morpheus. Morpheus (Matrix reference) is a virtual reality system that brings the PlayStation 4 to the next level of immersion and demonstrates the future of gaming.
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“At Sony we view innovation as an opportunity to build on our mission to push the boundaries of play,” said Shuhei Yoshida, President of SCE Worldwide Studios. “Project Morpheus is the latest example of innovation from Sony, and we’re looking forward to its continued development and the games that will be created as development kits get into the hands of content creators.”
Morpheus enables developers to create experiences that deliver a sense of presence - where players feel as though they are physically inside the virtual world of a game.
Presence is like a window into another world that heightens the emotions gamers experience as they play. Morpheus features a visor style head-mounted display and works seamlessly with PlayStation Camera to deliver a VR experience right before the player’s eyes.
Inertial sensors built into the head mount unit and PlayStation Camera accurately track head orientation and movement so as the player’s head rotates, the image of the virtual world rotates naturally and intuitively in real-time. Furthermore, in supporting games, the player can use a PlayStation Move Motion Controller as an object, such as a sword. Morpheus will reproduce the player’s hands and sword within the game so the player feels like they are physically fighting off enemies with their sword in the virtual world.
Morpheus adopts 3D audio technology uniquely developed by Sony. In addition to sounds coming from front, behind, left and right, Morpheus re-creates stereoscopic sounds heard from below and above the players, such as footsteps climbing up stairs below them, or engine noises of helicopters flying overhead. Sounds that players hear change in real-time depending on their head orientation, creating a highly realistic audio environment within an immersive 360-degree virtual world.
Along with PlayStation Camera, Wireless Controller for PS4, and PS Move, Morpheus will deliver immersive breakthrough entertainment experiences to gamers through the PS4 system, leveraging SCE’s expertise across key areas for VR – including display/optics, audio, tracking, control, ease of use, and content.
The Morpheus dedicated SDK is currently under development and will become available when ready.
During the Game Developers Conference 2014 held in San Francisco from March 19 through March 21, attendees can visit the Sony Computer Entertainment America booth to have a hands-on experience with Morpheus, which will be exhibited for reference.
Sony did not specify a concrete release date for Morpheus. Sony is though doing the right thing here as Oculus Rift is gaining momentum.