As a part of the massive technology upgrade that was unveiled at the Worldwide Developer Conference, GPU software engineer Jeremy Sandmel discussed the new Metal technology that will be a part of their A7 chip that is going to be included in the upcoming devices and many existing devices.
The name of the Metal technology comes from providing “close to the metal” graphics that will reduce the load that graphics libraries such as OpenGl typically involve. That means Metal is going to rapidly speed up the ability of iDevices to process 3D rendering and general tasks, that will also free up the CPU to take care of any physics modeling or audio processing that video games require.
Apple is very excited about all of this, since it will help developers as much as it will help the people using the applications that they develop. Even more important could be the potential changes that are rumored to be coming to Apple TV and other iDevices. Steve Jobs originally planned to have an emphasis on video game technology for the device, but it has yet to materialize in large part. With more and more video game controllers being released for iDevices, this seems more likely.
You’ll have to stay tuned to find out just what is in store and how App developers are going to use the new technology. This kind of power can give them a big leg up on the competition, seeing that not many competing set top boxes have embraced video game technology the way that Steve Jobs envisioned.
Source: Apple Balla