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Nintendo Wii also gets NVIDIA PhysX Engine

Mar 19 2009, 3:00pm CDT | by

Nintendo Wii also gets NVIDIA PhysX Engine
 
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Early this week we reported that Sony licensed the NVIDIA PhysX engine for the Sony PS3. Today NVIDIA announced that the PhysX SDK is also available on the Nintendo Wii.
NVIDIA has been approved as a third party tools solution provider for the Wii console. As a result, the NVIDIA PhysX technology SDK is now available to registered Wii developers.
The NVIDIA PhysX software development kit (SDK) consists of a full-featured API and robust physics engine, designed to give developers, animators, level designers, and artists unprecedented creative control over character and object physical interactions by allowing them to author scalable physics in real time.
The PhysX SDK for the Wii console, and all major gaming platforms, are available for license directly from NVIDIA.

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<a href="/latest_stories/all/all/2" rel="author">Luigi Lugmayr</a>
Luigi is the founding chief Editor of I4U News and brings over 15 years experience in the technology field to the ever evolving and exciting world of gadgets. He started I4U News back in 2000 and evolved it into vibrant technology magazine.
Luigi can be contacted directly at ml@i4u.com. Luigi posts regularly on LuigiMe.com about his experience running I4U.

 

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