Slicing things apart is fun. Konami appears to have realized this and taken it to its most ridiculous extent with Metal Gear Solid: Rising. The preview for this game featured virtually nothing but Snake slicing bad guys apart with a super futuristic sword. You can now slice-and-dice baddies with utter impunity.
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Snake is (apparently) able to slow down time in order to get in more elaborate chops. Enemies are shown carved into five or six pieces with relative ease. The demo even closed off with Snake chopping apart a watermelon.