My first few minutes of Forsaken World were like a flashback to the year I lost playing World of Warcraft. FW's appearance is that of a total WoW clone. It mimics that whimsical, pseudo-cartoonish feel perfectly. Even the booth and ad artwork looked like it could have come from the floor of Blizzard's PR company.
Forsaken World shares a lot of features with Perfect World's other games. You can click on the object of any quest to auto-route your character there. Each server will have a variety of regular and one-off server events like tournaments and plot-advancing scripted mass quests. FW streamlines travel and quest-grinding to remove the most tedious bits and keep you in the action.
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Player housing is confirmed and a variety of guild benefits (including a guild keep of some sort) were heavily hinted. Forsaken World is WoW with the fat trimmed off and a few cool new features, including the ability to literally attain godhood, added in. If you're looking for something new and exciting, FW may feel a little lacking. If you want a free, painless alternative to WoW, I'd suggest signing up for Forsaken World's beta now.