It's hard to recreate a classic
Nintendo fans are clamoring over Activision's upcoming remake of GoldenEye 007, one of the Nintendo 64's most heralded titles. But the guy who was responsible for the original game has no expectation for the new version.
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Martin Hollis, one of the top men at the design and production of the N64 classic, told the Official Nintendo Magazine in the UK that Activision most likely will just cut corners to quickly cash in on a big name.
"I imagine it's a business decision, isn't it? 'This name is valuable, let's use it.' I find it hard to picture Activision's top management being excited about the original and wanting to do it justice," said Hollis.
The Wii-exclusive remake is turning heads among all fans of the original title as well as Nintendo newbies who have heard so much about the classic. But anyone who knows anything about this industry has undoubtedly seen unbelievably terrible remakes and sequels. Hollis is merely a realist, not some sort of elitist or jerk.
Nevertheless, GoldenEye 007 on the Wii will probably sell like gangbusters. It's scheduled for a November 2 release.