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Duke Nukem Forever's May 3 Launch: I'll Believe it When I See It

It is vaporware until I've played it.

Jan 21 2011, 12:01pm CST | by

Duke Nukem Forever's May 3 Launch: I'll Believe it When I See It
 
 

Duke Nukem Forever is still vaporware, and will be until literally the minute I plop the CD into my desktop. Yes, after a nightmarish fourteen years in development, the sequel to Duke Nukem 3D finally has a solid, set date. They're even accepting pre-orders now. But just because you pre-order, don't make the mistake of believing you'll ever actually get to play.

See, Duke Nukem has been right on the edge of "going gold" more than once in the last decade-and-change. Every time, it's been pulled back from the brink of existence for one stupid reason or another. Twice they decided to change the graphics engine. Once, in 2007, we got a video teaser made as part of a holiday party.

In 2008, the Dallas Business Journal confirmed a launch that year. Which obviously didn't happen. More than twenty million dollars was blown on production before 3D Realms was cut to pieces. Several of her old employees formed Triptych Games, an independent studio working with Gearbox (the current publisher) to put out this latest "incarnation" of the title.

Imagine, for just a minute, if this same sort of thing were to happen with the tech industry. An awesome product is released, people love it and a ground-breaking follow-up is promised. And then delayed for fourteen years straight. The video game industry is a strange place.

It's a testament to the enduring nature of the Duke Nukem IP that gamers are still excited about this launch. Or possible launch. I still have my doubts. If you want to assuage your doubts, buy a game of the year edition copy of Borderlands to get a "first access pass".

You'd better really trust Gearbox when you drop that cash though. I'm fine with waiting a little longer. What's another few weeks on top of fourteen years?

Updates

The Week in Gaming News

Source: Pate Magazine

Our round-up of notable news from the world of gaming for the week of May 21, 2012. • Sony has filed a patent for a service that will interrupt gameplay with advertisements. • Indie Game: The Movie will be available digitally on June 12. • ...
Full article at: Pate Magazine  More like this  33 minutes ago

Dragon's Dogma – review

Source: Guardian Unlimited

Please activate cookies in order to turn autoplay off Dragon's Dogma: 'none of the stat-grinding tedium' of Skyrim. Left literally heartless but somehow alive in the wake of a dragon's attack on your village, s ...
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The Community Spotlight features some of the best unedited articles that didn't quite make the front page. This week, we examine the difference between challenge and difficulty, point out a flaw in the PlaySt ...
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<a href="/latest_stories/all/all/5" rel="author">Robert Evans</a>
The excitement about new smartphones, tablets and anything mobile drive Robert to unearth the latest rumors and developments in this fast moving space. He adopted 4G as soon as it become available and knows where the mobile market is going.
Robert can be contacted directly at robert@i4u.com.

 

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