Filed under: News | Android

 

Mika Mobile Shows No Android Love

Developer ends support for Google OS

Mar 12 2012, 3:07pm CDT | by

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Mika Mobile Shows No Android Love
 
 

A company that could be described as a rising star in the world of mobile game development will now be focusing exclusively on the iPhone and iPad.The problem, according to the company, is not the...

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Update: 4

Mobile Games Pick Up Steam at Expensive of Handhelds

Source: Ecoustics

The sale of games for handhelds like the Nintendo 3DS and the Sony PlayStation Vita are tanking as consumers instead opt for mobile games from the App Store and Google Play, according to new data from IDC. Consume ...
Full article at: Ecoustics  More like this  1 day ago, 8:22pm CDT

Update: 3


Quote:
"We're slightly unique because what we try to create is this strategy where we co-release our mobile and web games simultaneously, so we will actively drive users from our website into Android or iOS app stores. Give the user a nice, entirely free-to-play game on the web, and use that for marketing the entry point, if you like, to sell them into downloading the mobile version."


Source: GamesIndustry.biz

Update: 2

Co-Founder Yat Siu on Animoca's Big Menu of "Fast Food" Mobile Games

Source: Boomtown

If you’ve never heard of Animoca, it’s probably because — like nearly every company in the mobile games industry — the Hong Kong-based studio has never had a huge hit on the scale of Temple Run or Candy Crush Saga. And Animoca couldn’t be happier about t ...
Full article at: Boomtown  More like this  1 day ago, 12:19pm CDT

Full Story

Mika Mobile Shows No Android Love

A company that could be described as a rising star in the world of mobile game development will now be focusing exclusively on the iPhone and iPad.

The problem, according to the company, is not the actual process of developing a game for Android, but rather the unending maintenance that comes with it.

In an official blog post, the company wrote, "We spent about 20% of our total man-hours last year dealing with Android in one way or another - porting, platform specific bug fixes, customer service, etc."

Time is valuable, and Mika Mobile questioned whether or not that was the best use of its time. "I would have preferred spending that time on more content for you, but instead I was thanklessly modifying shaders and texture formats to work on different GPUs, or pushing out patches to support new devices without crashing, or walking someone through how to fix an installation that wouldn’t go through. We spent thousands on various test hardware," the developer said.

"These are the unsung necessities of offering our apps on Android. Meanwhile, Android sales amounted to around 5% of our revenue for the year, and continues to shrink. Needless to say, this ratio is unsustainable."

When it comes to simple apps, Android is a great platform. Android developers really enjoy making apps just for the satisfaction of seeing people download it. But the majority of people who build an iPhone app, meanwhile, expect to make money from it. As a result, apps like subway maps or RSS feed services are more likely to be free on Android than in the App Store.

But on the flip side, apps that actually have an incredible amount of content (that is to say, apps that are actually worth paying for) are more common on the iPhone and iPad platform.

 

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<a href="/latest_stories/all/all/6" rel="author">Mark Raby</a>
Based in New York City, Mark follows the consumer electronics industry like a hawk. A published book author, he has a particular affinity for 3D technology and video games, and as such will surely be in the market for a new pair of glasses soon. Mark can be contacted directly at mark@i4u.com.

 

 

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