Men also avid Players of casual Video Games: Study
Posted on Mon, 29 Oct 2007 13:56:21 CDT | by Luigi Lugmayr
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SAN FRANCISCO (Reuters) - Men are just as likely as women to play casual video
games, but are less likely to admit it, according to an industry report that
shatters a widely held industry belief that such games appeal mainly to women.
But women are more likely to buy casual games -- a broad term referring to games
that are easy to pick and play -- than men, who are more determined to find a
free version or try to thwart anti-piracy protections on games.
Those were some of the findings in the first yearly market report by the Casual
Games Association, an industry group aimed at promoting a fast-growing segment
that accounts for about 10 percent of the $30 billion global video game market.
"Everyone always thought that casual games were something that only appeal to
women," Jessica Tams, managing director of the association, said in an
interview. "We have always been obsessed about making games for women."
Surveys of players showed that, while nearly three-fourths of people who bought
casual games were women, the players of such games were split 50-50 between the
sexes.
The reason men have not been reflected in the data so far is because most males
are fans of realistic "hardcore" games and many do not admit they like to play
simpler games involving shiny gems or lines of colored balls.
"It was really shocking for everybody. We knew these guys were playing these
games," Tams said. "But the hardcore gamer who is playing 'Halo' with his
buddies isn't going to brag that he just beat the next level of 'Zuma'."
Such information could be useful to game developers, who are pouring money into
the casual games segment amid growing popularity of devices such as mobile
telephones with sharp color screens and Nintendo Co Ltd's Wii console.
One emerging trend is the addition of casual games to social networking Web
sites such as News Corp's MySpace and Facebook, Tams said.
"You have these two big draws, Facebook and MySpace, but the big problem they've
been having is that they haven't been able to monetize their consumers yet and
video games are a way for them to monetize their consumers," Tams said.
(Reporting by Scott Hillis)
© Copyright 2007 Reuters.
Photo:
A video game enthusiast plays a game on the HP Blackbird 002 system at the HP booth at the E for All video game expo in Los Angeles, California October 19, 2007. Men are just as likely as women to play casual video games, but are less likely to admit it, according to an industry report that shatters a widely held industry belief that such games appeal mainly to women. REUTERS/Fred Prouser
Posted on Mon, 29 Oct 2007 13:56:21 CDT | by Luigi Lugmayr
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