ARM Promises Console Quality 3D Gaming on Mobile Phones
Posted on Wed, 20 Feb 2008 12:14:20 CST | by Shane McGlaun
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ARM has expanded its graphics stack with Mali-JSR297 software for graphics acceleration on next-gen mobile devices. According to ARM this will enable mobile game developers to deliver graphics in console-quality.
The software allows Java developers to use features found in OpenGL ES 2.0 GPUs like the ARM Mali200. ARM maintains that using the new software application mobile gamers can get visuals on par with gaming PCs and consoles.
"The expectations of the gaming community continue to increase, which is driving demand for device manufacturers to deliver the next wave of user experience in mobile gaming. The Mali-JSR297 software will provide game developers with the resources they need to bridge the graphics divide among various gaming platforms," said Dr. Jon Peddie, president of Jon Peddie Research, a leading multimedia and graphics market research firm. "Historically, graphics quality on mobile phones has lagged in comparison to those displayed on a gaming console or computer screens. The software and hardware products that ARM is now offering mean that mobile graphics will now quickly approach the quality of a dedicated games device."
Via ARM
Posted on Wed, 20 Feb 2008 12:14:20 CST | by Shane McGlaun
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