Video Game Addicts are not shy Nerds
Posted on Thu, 12 Jun 2008 06:43:34 CDT | by Luigi Lugmayr
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By Pauline Askin
SYDNEY (Reuters) - Playing video games for hours on end may be bad for your
health, but, according to an Australian study, it doesn't mean you are a lonely
nerd and won't damage your social skills.
The study, by Australian psychology graduate Daniel Loton, found that 15 percent
of 621 adult respondents to an online survey were identified as "problem gamers"
who spend more than 50 hours a week playing games.
But only one percent of those gamers appeared to have poor social skills,
specifically shyness, Loton said, contradicting the stereotype that video game
fans tend to be lonely, geeky, and addicted to gaming because they are unable to
socialize.
"Our findings strongly suggest that gaming doesn't cause social problems, and
social problems are not driving people to gaming," Loton, from Victoria
University, told Reuters.
"What is important to note is that even problem gamers did not exhibit
significant signs of poor social skills or low self-esteem."
Loton said the characteristics that might define a problem gamer include an
intrusive preoccupation with gaming -- where the amount of time spent playing is
affecting work, sleep, and close relationships -- and an inability to stop
playing.
Problem gamers were more likely to be involved in Massively Multiplayer Online
Role Playing Games (MMORPGs) such as the genre classic "Ultima Online" or "World
of Warcraft," which has some 10 million subscribers worldwide, the research
found.
Loton, who admitted that he has always played video games, spent the last two
years conducting the study, which was based on mainly Australian and mainly male
respondents.
His questionnaire included scales to measure social skills, self-esteem and
determine "problematic" and "dependence forming" play.
"My analysis showed only tiny relationships, that is less than 5 percent of
variation in problem play scores, was explained by social skills," he said.
The findings come after widely reported statements made last year by the
American Medical Association (AMA), which labeled MMORPG gamers as "somewhat
marginalized socially, perhaps experiencing high levels of emotional loneliness
and/or difficulty with real life social interactions."
Citing concerns of video game overuse, the AMA is likely to consider adding
"video game addiction" to the Diagnostic and Statistical Manual of Mental
Disorders at its 2012 review.
But Loton said calling excessive gaming an addiction may be taking it a step too
far.
"There is a great deal of anecdotal evidence about gaming addiction. Online
forums abound with tales of people who can't get off the computer," he said.
"But from a clinical point of view, an addiction is a mental illness with very
serious consequences. In this context, we need to ask whether gaming is
responsible for causing people's lives to fall apart in the same way we see with
gambling, alcohol or drug addiction."
(Editing by Miral Fahmy)
© Copyright 2008 Reuters.
Posted on Thu, 12 Jun 2008 06:43:34 CDT | by Luigi Lugmayr
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