Source: Ian Bogost Videogames Blog
In 1987, game designer Chris Crawford introduced the concept of process intensity, "the degree to which a program emphasizes processes instead of data." Process, Crawford explains, involves "algorithms, equations, and branches," while data refers to ...
Full article at: Ian Bogost Videogames Blog
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Source: Wired
Pixar has been making feature-length computer-animated films since Toy Story in 1995, and all of them have been artistic and popular successes; the latest is Brave, which is notable for being both Pixar’s first “fairy t ...
Full article at: Wired
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