Source: Hexus
Since the release of Windows XP 64-bit for x86-64 back in 2003, 64-bit computing has been slow to catch on despite all processors now incorporating support for the larger word count, with fears that it will break compatibility with some legacy applicatio ...
Full article at: Hexus
More like this 3 days ago, 4:24am CDT
Source: Engadget
We're entering a world of mainstream 64-bit computing -- whether we like it or not. Just weeks after Adobe started requiring 64-bit Macs for CS6 , DICE's Rendering Architect Johan Andersson has warned that some of his company's 2013 games usi ...
Full article at: Engadget
More like this 4 days ago, 1:43pm CDT
Source: Digital Spy
DICE has revealed that future games using the Frostbite 2.0 engine may only run on PCs with a 64-bit operating system. The engine's rendering architect, Johan Andersson, spoke out on Twitter, indicating that a ...
Full article at: Digital Spy
More like this 5 days ago, 5:33pm CDT
Source: Ripten Videogame Blog
According to a tweet by DICE employee Johan Andersson, you’ll probably need a 64-bit OS to run some of the future games developed on the studio’s Frostbite engine. Frostbite’s already been used in plenty of EA-published games, mos ...
Full article at: Ripten Videogame Blog
More like this 5 days ago, 3:47pm CDT