Interview With Fishlabs About Their Cool 3D Games For Mobile Phones

Posted: Mar 26 2007, 12:00pm CDT | by , Updated: Aug 11 2010, 1:20am CDT, in News | Mobile Phones

 
Interview with Fishlabs about their Cool 3D Games for Mobile Phones
/* Story Top Left 2010 300x250, created 7/15/10 */ google_ad_slot = "8340327155";

Don't Miss: This How to find Fingerlings in Stock

We ran into the CEO of German based Fishlabs, a developer of 3D games for mobile phones.

Fishlabs offers 3D games in Java and Brew. The graphics look pretty good. Fishlabs 3D games are distributed on Verizon VCAST in the United States.

Watch the Video Interview, which also features a short demo of an new upcoming game running on a Sony Ericsson phone.
FISHLABS started in 2004 and has 20 developers. Their most successful game is Galaxy on Fire.
More details on the Fishlabs site.

We have updated our GDC 2007 video section with tons more video footage neatly edited by our reporter on site Jack Olmsted. All in all we have now 32 video reports from the GDC published.
See all our GDC 2007 coverage.

Holiday Gift Guides and Deals

Get your Holiday gifting inspired by Best Toy Gifts with High STEM Value and the Top 10 toy gifts under $10 if you are on budget. The most popular Holiday 2017 toy list include Fingerlings, Crate Creatures and more. Don't miss the new Holiday deals on Amazon Devices, including $29.99 Fire tablet.

This story may contain affiliate links.

This free App Solves You Holiday Shopping Problem


Download the free Tracker app now to get in-stock alerts on Fingerling, Luvabella, SNES Classic and more.

Latest News

Comments

The Author

<a href="/latest_stories/all/all/2" rel="author">Luigi Lugmayr</a>
Luigi Lugmayr () is the founding chief Editor of I4U News and brings over 15 years experience in the technology field to the ever evolving and exciting world of gadgets. He started I4U News back in 2000 and evolved it into vibrant technology magazine.
Luigi can be contacted directly at ml@i4u.com.

 

 

Advertisement

comments powered by Disqus