3-Day DICE Summit Ends With Ceremonial And Achievement Awards

Posted: Feb 19 2016, 8:51am CST | by , in News | Gaming

 
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The DICE Awards is set up to honor outstanding gaming achievements – standing for Design, Innovate, Communicate, and Entertain. The 3-day event ended with gaming talks from gaming luminaries and the presentation of awards to top winners in each category of the event - the New York Times.

In its 19th annual award, the DICE Awards saw the game “Fallout 4” winning the game of the year prize alongside several mentions for achievements in game direction among others, while “Fallout Shelter”, its app was given the mobile game of the year award.

“Fallout 4” was developed by Bethesda Softworks and creative director Todd Howard confessed that “I get to work with some amazing people who inspire me every day” in creating Fallout.

And at the Mandalay Bay Convention Center ceremony, the game “The Witcher 3: Wild Hunt” went home with three prizes; and the role-playing sequel developed by CD Prokjekt Red won the awards for outstanding achievement in story, technical achievement and game design.

Moon Studios’ “Ori and the Blind Forest” won the outstanding achievement in animation, art direction and original music composition awards.

The DICE Sprite Award, outstanding achievement on online gameplay, and sports game of the year awards were won by “Rocket League” developed by Psyonix. "Our fans really made this possible, everybody who told their friends, 'Hey, play this crazy game. Trust me! It's fun,'" said Dave Hagewood, CEO and studio director of Psyonix.

Electronic Arts’ “Star Wars: Battlefront” won the action game of the year award as well as the outstanding achievement in sound design.

For others, "Rise of the Tomb Raider" won the award for outstanding achievement in character for Lara Croft, "Super Mario Maker" as family game of the year, "Metal Gear Solid V: The Phantom Pain" as adventure game of the year, "Mortal Kombat X" for fighting game of the year, "Forza Motorsport 6" as racing game of the year, "Helldivers" as handheld game of the year and "Heroes of the Storm" as strategy/simulation game of the year.

Winners in each category are voted by members of the Academy of Interactive Arts and Sciences and the International Game Developers Association.

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<a href="/latest_stories/all/all/52" rel="author">Charles I. Omedo</a>
Charles is covering the latest discoveries in science and health as well as new developments in technology. He is the Chief Editor or Intel-News.

 

 

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