THQ Announces MX Vs. ATV Reflex With Racing Physics

Posted: May 15 2009, 8:00am CDT | by , Updated: Aug 11 2010, 2:24pm CDT, in News | Gaming

 

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THQ has announced the next installment in the long running MX vs. ATV franchise. The latest edition of the game is called MX vs. ATV Reflex and promises to redefine racing with a new rhythm racing 2.0 physics engine. The game is set to launch on the Xbox, PS3, PSP, and Nintendo DS for holiday season 2009.

Along with the new physics engine, the game also features a Rider Reflex control system and real-time terrain deformation. The Rider Reflex control system removed rider body position from the steering controls allowing the player to shift rider weight for better stunts.

The terrain deforming feature lets ruts form as they would in the real world and change the lines players need to take on the track as a race progresses. The game will feature a variety of race modes, vehicles, and worlds to explore.

Via THQ

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<a href="/latest_stories/all/all/3" rel="author">Shane McGlaun</a>
Tech and Car expert Shane McGlaun (Google) reports about what's new in these two sectors. His extensive experience in testing cars, computer hardware and consumer electronics enable him to effectively qualify new products and trends. If you want us review your product, please contact Shane.
Shane can be contacted directly at shane@i4u.com.

 

 

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