Hands On With LG Chocolate Touch

Posted: Dec 10 2009, 6:30am CST | by , Updated: Aug 11 2010, 6:13pm CDT, in News | Mobile Phones

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This is a Sponsored Post written by me on behalf of LG Chocolate Touch. All opinions are 100% mine. Shane McGlaun.

I am going to look at the LG Chocolate Touch for Verizon Wireless today. (Note: You can have a chance to get this phone in our LG Chocolate Touch Giveaway. See details below). This device came to me sans service and since I am not on Verizon, I have no way to test most of the functionality of the phone like voice calls and the web browser. For that reason I am not going to call this a review, it will be more of a hands on impression of the device for its music player function and gaming -- the one demo I can play with no service anyway.

I am quite jaded by my iPhone when it comes to a touch screen device. My iPhone just plain works, its intuitive and functional and simply fantastic though I loathe the AT&T network. The first time I laid eyes on the iPhone, I knew I had to have one; it was just sexy and cool as hell. The LG Chocolate Touch does none of that for me. I look at the design of the phone and it looks old school, like something I would have used years ago.

The design is not ugly by any means, just boring. My wife was impressed by the included purple battery cover to glam the thing up a bit for the ladies. Turning the phone on, the screen looks good with decent colors and good brightness.

The first thing the phone had me do was calibrate the screen. These little crosses popped up on the screen for me to touch. Strangely, I felt like the screen was calibrating me more than I was calibrating it. Rather than letting the places I touch be the points of the screen the crosses marked I simply got a beep until I pressed what the screen had as the right spot. I calibrated more than once and had the same experience each time.

The screen calibration was just awful for me. I had to touch the buttons significantly lower than where my eye told me they were to get them to work. As I said, no amount of calibration seemed to fix the issue. The screen calibration issue was most noticeable if the phone locked itself and I tried to unlock it by moving the little yellow bar up. It once took me six tries to get the phone unlocked. Can you say frustrating?

I do like the tactile feedback the screen offers via vibration. When you press a button, the screen vibrates a bit and it almost feels like you are actually clicking buttons. That was my favorite feature of the screen. You can adjust the vibration intensity and style in the settings menu.

The big feature of the LG Chocolate Touch is definitely the music player. When I first fired the device up, with the test track called Work by Ciara the music was flat and sounded far away. The LG Chocolate Touch features Dolby Mobile technology so with my headphones plugged in I hit the EQ button and turned on the bass boost function. The difference the Dolby tech makes in the sound is unbelievable. The music player function of the device went from boring and flat to fantastic and full-bodied. The amount of bass produced was very impressive. Every music phone should have Dolby Mobile.

I uploaded an old favorite album -- Stone Temple Pilots Core -- to the phone and the tracks sounded as good as the Ciara test track did in testing. Uploading music from the PC is easy to do and it took only minutes to get my favorite tracks onto the device. I am very impressed with the music player the handset offers.

The music player also has different features that make the phone vibrate with the beat and one feature that animates the music screen background to go along with the beat. My favorite feature (and the one my kids loved) is the "Join the Band" setting under extras. When this feature is active it brings up a drum kit and you can make your own beats along with the sound that is playing. A piano keyboard is also available to let you play along.

The gaming prowess of the LG Chocolate Touch is a non-feature when coming from the iPhone. Graphics are pixilated and the screen is too small for real gaming. In a pinch, you can play games on the screen, but this phone is not a mobile gaming platform like the iPhone is.

The handset also has a 3.2-megapixel camera that takes still shots and records video. The camera takes decent pictures, for a camera phone. Pics are better than what my iPhone takes. The handset could use a flash; low light performance is not that great with images that tend to turn out too dark for my liking.

In the end, if what you are after is a fantastic music phone, the LG Chocolate Touch is one of the best I have used. The overall design is boring and aside from that music player, nothing else about the device really moved me or made me want to own one.
Verizon Wireless offers the LG Chocolate Touch for $79.99 with new 2-yr contract. See the LG Chocolate Touch site.

LG Chocolate Touch Giveaway:
We are giving away an LG Chocolate Touch phone. To enter you can choose the two options below:
1) Leaving a comment below about your very first phone.
2) Tweet out a message on Twitter containing the URL (http://www.i4u.com/32505/hands-lg-chocolate-touch) of this page and the hashtag #VX8575.
You need to be at least 18 and a legal U.S. resident to enter. Refer to the contest rules for more details.

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The Author

<a href="/latest_stories/all/all/3" rel="author">Shane McGlaun</a>
Tech and Car expert Shane McGlaun (Google) reports about what's new in these two sectors. His extensive experience in testing cars, computer hardware and consumer electronics enable him to effectively qualify new products and trends. If you want us review your product, please contact Shane.
Shane can be contacted directly at shane@i4u.com.




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