What's Wrong With Kinect

Posted: Jun 16 2010, 8:06pm CDT | by , Updated: Aug 11 2010, 9:50pm CDT, in News | E3

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Over the last two days of E3 I have had the chance to spend several hours watching gamers, journalists and people in the industry play with Microsoft's new Kinect. All of them have been impressed. They compliment its accuracy, its amazing ability to identify multiple people and the sheer “cool factor” of a controller-free system.

But none of them talk about the games.

That's because we've seen all of these titles before. Sure, Wii games require a little remote, but the fact that you can play tennis without a controller and dance without a pad doesn't make any of these things more enjoyable.

In the end, Kinect's main allure lies in its implications for home entertainment. There are tons of cool games you could design around such a system, but none of them exist yet. All we are seeing at E3 (from Microsoft and Sony) are clones of games the Wii (or someone else) did first. There's nothing new under Kinect's sun, and that's a real shame.

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The Author

<a href="/latest_stories/all/all/5" rel="author">Robert Evans</a>
The excitement about new smartphones, tablets and anything mobile drive Robert to unearth the latest rumors and developments in this fast moving space. He adopted 4G as soon as it become available and knows where the mobile market is going.
Robert can be contacted directly at robert@i4u.com.




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