Brink: Sexier Than Fallout, Cooler Than Splinter Cell

Posted: Jun 17 2010, 5:35pm CDT | by , Updated: Aug 11 2010, 9:51pm CDT, in News | E3

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The end of the world does not mean the end of fashion. That's what I learned playing Brink, a new game from Bethesda that is packed full of enough style to drop a bull elephant. The trailer shows a huge running gunbattle between teams of gangers with a colorful array of gear and some very loose uniforms. Oh, and everyone apparently knows how to do parkour.

One of the programmers behind Brink is actually an adherent of the martial art cum gymnastic style that wowed audiences in Casino Royale and countless YouTube videos. Pressing the L2 button sends your character into “free move” mode. You won't have to worry about jumping, climbing or anything else. Just move forward and your character will parkour his way up and around obstacles.

At one point, I scrambled up a bunch of stacked boxes, leapt over a guardrail, and slid across the ground past an enemy. I spun to face him in mid-slide and put around twenty bullets in his face. It was one of the most exhilarating “HELL YES” moments I have ever had in a video game.

There are two sides, and they basically amount to cops and gangers. The maximum multiplayer size is 8 versus 8. That can take the form of a standard team deathmatch, or a cooperative campaign. While you're playing through the story with 7 of your buds, another team of eight is playing the role of the bad-guys. Whoever wins moves forward to the next level, while the losers will have to play though again against a different team.

THAT is badass. Fighting the AI gets stale after a while, but a campaign that pits you against other human beings has a ton of replay potential.

The art direction in Brink is off the chain. I could spend hours in the character creation and modification screen alone. You can upgrade or alter almost every part of your appearance. The variety (and sheer quality) of the different armor and clothing options is stunning. Weapons can also be customized in different ways; add a weighted barrel, expand the mag, stick on a scope...the sky is the limit.

Fallout III: New Vegas may be Bethesda's golden boy at E3 this year, but Brink represents one of the most exciting new IPs on the horizon. Spring 2011 is the rough launch date. Honestly, I don't know if I can wait that long.

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<a href="/latest_stories/all/all/5" rel="author">Robert Evans</a>
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