Jan 31 2007, 10:00am CST | by Luigi Lugmayr
Gaming accessory company Splitfish already brought motion sensing to the PS2 controller. Now the bring rumble back onto the Sony PS3 controller with the SensorFX.
To avoid issues with Immersion’s Rotating Mass Patent, Splitfish uses technology with no moving parts. We are in contact with Splitfish about a photo of the SensorFX, but they do not have one yet.
It will be interesting how well this works. Splitfish is creative that is for sure. We got in contact with them back in 2005 when they introduced the eyeFX 3D glasses for the PS2.
The SensorFX feedback system can be sold as an add-on to existing controllers or as an imbedded feature that is part of a standard controller.
The SensorFX has two modes, one for games that have force feedback support already built in and the other mode that relies on motion tilt sensing and button use and other actions to trigger the SensorFX tactile feedback.
More details on the Splitfish site.
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Luigi Lugmayr
Luigi is the founding chief Editor of I4U News and brings over 15 years
experience in the technology field to the ever evolving and exciting
world of gadgets. He started I4U News back in 2000 and evolved it into
vibrant technology magazine.
Luigi can be contacted directly at ml@i4u.com. Luigi posts regularly on LuigiMe.com about his experience running I4U.
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