Every individual has the spark of creativity deep down inside of him or her. That is why the phenomenon of self-publishing on Xbox One and Xbox LIVE is about to be introduced to indie developers all over the world. A debug version of Xbox One will also be available free with original at launch for $499.99.
Is it possible that every Xbox One can become a developer’s tool? Can any game share the same features that are taken for granted on the Xbox One and Xbox Live? Why not? The wide and wonderful world of self-publishing is looking us right between the eyes. Ever since Xbox Live Arcade got launched, the parent company, Microsoft was strict in matters having to do with allowing some leeway to independent gaming developers. Now, however it has radically changed this policy. Gamers can display games on the system without a publishing co-dependent backing them up. All Indie self-publishers can set their schedules and price tags at their own discretion. The previous draconian rules have been broken once and for all.
The good change came about after extensive criticism from Indie developers. Microsoft was accused of being elitist and not interested in gaming from less worthier people. At the E3, Sony made an extra effort to reach out to its Indie fans. This move of course showed the mirror to Microsoft. Now, it is all set to dramatically revolutionize the whole shebang to better fit every game developer’s heartfelt desire. Instead of nitpicking, Microsoft will be looking for major faults in the system. This will give ample breathing space to the developer community to get on with its work. While previously the stringent certification standards made the process excruciatingly painful, now all that has changed. Microsoft has opened up the options and done away with the restrictions in one fell swoop.
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According to Engadget, Microsoft will also offer a free debug version with original $499.99 Xbox One upon its launch. This is an amazing offer as debugged version are always much costly than original ones.
Microsoft's Xbox Corporate VP Marc Whitten said:
"Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We'll have more details on the program and the timeline at gamescom in August."