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A New Look At The World Of The Next Halo

Jan 10 2014, 11:21am CST | by , in News

A New Look At The World Of The Next Halo
Photo Credit: Forbes
 
 

It’s the season for teases and leaks, as the video game industry throws out scraps of what we already know will be the biggest games of 2014 in preparation for E3 in the summer. One of the first comes to us by way of the new Halo for Xbox One: in a post about the departure of Art Director Kenneth Scott, developer 343 industries gave readers a little piece of concept art to ease their minds.

Scott will be succeeded by Nicholas Bouvier, and Scott will still participate in the process as a consultant. Here’s the image:

It’s not much to go on, but its the first we’ve seen of the game since the teaser trailer of a notably raggy Master Chief walking through a snow-covered tundra. We’re keeping up with the “bleak” theme here, which I have to admit, has me a little bit worried. I hope that we end up remembering the Xbox 360/Ps3 generation as the years of brown and grey, and that new lighting technology will do a little bit to make some more vibrant worlds in the years to come.


We first heard about the next Halo at E3, and a Microsoft representative recently confirmed that it will indeed be coming this next holiday season. The game isn’t the only major new addition the the Halo universe, either. Microsoft is working on a new TV series with Stephen Spielberg that will hopefully be a little better than “Forward Unto Dawn.”

Halo is without a doubt the most important IP that Microsoft owns — it’s the franchise that forever linked the Xbox brand to shooters, and remains one of the most popular exclusives in the industry. Both Halo 4 and Uncharted 3 were looking a little bit tired at the end of last generation, so here’s hoping that the injection of some new technology and the pressure associated with a tent-pole franchise can light a fire under these iconic franchises as we move into the first full year of the current generation of consoles. The new Halo recently got a new creative director, whose work on the new Tomb Raider reboot makes me hope he knows a thing or two about keeping a game story taught and exciting.

Source: Forbes

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