Some reviewers have beaten it in just over an hour; others have taken a slower, stealthier approach and finished in around three.
Eurogamer managed to complete the game in just ten minutes, which you can watch for yourself in the above video (mind the spoilers.)
That’s not counting the 19 minutes or so of cutscenes, but it certainly underscores just how absurdly short Ground Zeroes is.
Of course, not everyone is going to speed-run the game. But even if you take your time and squeeze three hours out of it, this is still very much a premium-priced title.
$30 for three hours is still $10 per hour of gameplay, no matter how great that gameplay may be.
Granted, this is just the first installment in the bigger Metal Gear Solid V story, but I’m still unsure how Konami can justify the price-tag.
If you really must scratch that Metal Gear itch, then by all means spend your money however you choose.
But I suspect we’ll see the price drop as The Phantom Pain approaches.
P.S. I should note that I actually have a certain fondness for short games. When you play titles like Dark Souls II and sink dozens upon dozens of hours into them, it can be a relief to play something that’s only two or three hours long. But I think a $14.99 sticker price would be more justified.
Also, some people have made comparisons here to the indie hit Gone Home. I didn’t play that game so I can’t really comment. But I know it could be finished very quickly also and boasted a somewhat bloated price-tag as well.