Coming out this summer, the Kinect will be available on both hardware and its SDk
Microsoft's Build conference really provd to bea success and there was a pool of accouncements among which there was which extremely interesting. As it appears, at some point, there is going to be Kinect for Windows. This is going to release sometime in the future and will land on both hardward and its SDK.
Microsoft's do-all sensor is coming out this summer and would be available to the public along with its very own development frame. an important thing to notice here is that after completion the developers can publish their creations to the Windows Store which indicates that there are going to be more Kinect apps for Windows in one place than there had ever been before. While there is this self publising tool coming out this summer, Microsoft would be having another surprise next summer. The company would be adding support for one of gaming's most pervasive dev toolkits to Kinect for Windows: the Unity engine. This one is a known tool and the strengths and weaknesses are known for this one hence it would be easier to work with. Quite interestingly, the Xbox One will see Unity support this year.