The year was 1983. Atari was king. It could do no wrong. Every game it released had a chance to earn millions of dollars. That mindset quickly came tumbling down, though, when the official video game version of the movie E.T. was released.
The infamous game, which was rushed through development and production in order to meet an extremely tight holiday release date, is often used as the poster child for the collapse of the video game industry in the early 1980s.
It is considered by many to be completely unplayable. It is often heralded as the worst video game of all time. But unlike most bad video games, this one was expected to sell through the roof. Atari ordered millions and millions of copies of the game to be produced.
And it did sell millions of those copies. Unfortunately, millions of them were returned. And word got out about how terrible the game was, making it virtually impossible for Atari to get rid of their excess supply of cartridges. So, it decided it had no other option than to bury the millions of useless copies of the game.
The story goes that an entire fleet of trucks -- packed to the gills with E.T. cartridges -- went to a landfill in New Mexico in an attempt to literally bury one of the most embarrassing debacles in video game history.
In the years since, this story has become an urban legend, with a growing skepticism about whether or not it's real. That is, until Microsoft's Xbox Entertainment Studios decided to include it in an upcoming documentary that will be released on Xbox Live. The company has just been given the official go-ahead from local officials to dig up the excavation site where the infamous cartridges are believed to be buried.
So, if you happen to be in the New Mexico area on April 26, you can be witness to a new chapter in one of the most fabled stories in video game history. The excavation will take place at the Alamogordo Landfill. The man who created the game, Howard Scott Warshaw, will be on hand to see what his months of work in 1983 looks like today.
The Xbox Entertainment Studios documentary does not yet have an estimated release date.
Atari has released a teaser trailer for RollerCoaster Tycoon World, the series' upcoming PC installment.Initially said to be available late this year, the previously-untitled game will instead now be released in "early 2015".We've known that a new Rollercoaster Tycoon title was headed to PC for some time - since the announceme ... Source: Eurogamer
Full article at: Eurogamer
6 days ago, 4:17am CDT
During the early 1980′s, Bally was developing an interactive Ghostbusters-themed ride called The Hauntington Hotel, for Six Flags theme parks. The modern movie-branded take on Disney’s classic Haunted Mansion attraction would have been the first interactive video game/theme park ride. See some photos and concept art from the development of the Ghostbusters ride and learn more about the never-built attraction after the jump.
These concept art photos come from 2600Connection, which has ... Source: slash film
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1 week ago, 10:00am CDT
Atari announced RollerCoaster Tycoon World, the newest installment in the amusement park simulation series for PC.
Developed by Pipeworks, RollerCoaster Tycoon World once again puts players in charge of a theme park, complete with rides, shops, patrons and, of course, the titular roller coasters. Park maintenance and customer happiness need to be tended to, as well as overall construction and expa ... Source: IGN
Full article at: IGN
Aug 12 2014, 9:41am CDT
Elite developer Frontier is returning to its other long-standing passion - rollercoasters - with ScreamRide, an Xbox One-exclusive game due for release next spring.Frontier made the first three, much-loved Rollercoaster Tycoon games and their expansions, but the Rollercoaster Tycoon brand is now owned by Atari and is currently gracing a dispiriting mobile game.ScreamRide takes the build-your-own-coaster action to the near future and includes physics simulation gameplay that ... Source: Eurogamer
Full article at: Eurogamer
Aug 12 2014, 9:36am CDT
PS4 lead architect Mark Cerny was honoured as a Development Legend at this year’s Develop Awards, presented to him on the night by PlayStation boss Andrew House. What followed was a speech that would later be described as ‘inspirational’ by those in attendance.
Read on for the full transcript, in which Cerny reveals the origins of his games development aspirations.
Thank all you for the Award ... Source: Develop Magazine
Full article at: Develop Magazine
Aug 12 2014, 6:00am CDT
The “geek mind” is concerned with more than just the latest iPhone rumors, or which company will win the gaming console wars. I4U is concerned with more than just the latest photo shoot or other celebrity gossip.
The “geek mind” is concerned with life, in all its different forms and facets. The geek mind wants to know about societal and financial issues, both abroad and at home. If a Fortune 500 decides to raise their minimum wage, or any high priority news, the geek mind wants to know. The geek mind wants to know the top teams in the National Football League, or who’s likely to win the NBA Finals this coming year. The geek mind wants to know who the hottest new models are, or whether the newest blockbuster movie is worth seeing. The geek mind wants to know. The geek mind wants—needs—knowledge.