Steven Spielberg warns directors that virtual reality will take away from the story telling part of film making.
This Cannes Film Festival, Film-maker Eric Darnell and Milica Zec both inaugurated virtual reality films. Darnell showcased his six-minute VR film Invasion and so is Zec’s Giant. The festival has dedicated a pavilion to the immersive technology, featuring screenings and discussions, as part of its Marché du Film programme.
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It was a great opportunity for both the film makers and Darnell expressed that it was his belief that virtual reality film-making would one day become the norm. he said that it was not just in his mind. It is its own thing and we have to discover so much about what are the tools in our toolbox.
While it was a great occasion for virtual reality to get showcased, Steven Spielberg remained unimpressed with the virtual reality medium for the movies.
Although his own BFG is entirely CGI animated and in 3D, he said that virtual reality will be dangerous to conventional and traditional film making. He said that it will be harmful to the creativity of the directors.
He explained his statement by saying that it was actually the medium that had him worried. By establishing a choice to look in various directions in every scene, we will allow the audience to be distracted by other details and sway from the story that makes the movie storytelling obsolete. They will be paying attention to other details that they will miss what needs to be attended to.
He added that he thought that virtual reality was a great step ahead but to make it a norm in film making will be taking away every director’s vision of what a movie will be and depend on the tools rather than the humanly touch.