John Hankey, the CEO at Niantic, says that after the Pokemon Go launch in July, he is "exhausted, but elated." He also says that he knows the work has only just begun, according to the latest episode of Recode Decode.
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"It’s been a busy two months, so we’re now happy that we’re kind of stabilized and able to start being a little more thoughtful about the next set of features that we want to build," Hanke said.
Now the company is trying to figure out how to win back some of the players who left and keep the ones that are still there.
Hanke explains that the team learned a lot from Niantic's previous gaming venture, Ingress, which holds regular in-person events for players to meet up and play together. "I think we probably will" hold events for Pokémon Go, Hanke said. "We want to make sure that if we do put on an event, we can adequately handle the number of people who would show up."
He didn't specify what those events would be and he didn't say whether or not they would coincide with the introduction of rare Pokemon that players have not yet found, like Articuno, Zapdos, and Moltres.
They are also working on the ability to trade Pokemon that you've caught in the game so that your friends can have them as well. Another idea is player vs. player battles which was a huge part of the game series.
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Listen to the podcast over at Recode for even more insider information about where the game came from and where it will go.