3D Sly Cooper On PS3 To Let Players Adjust 3D Depth

Posted: Jul 22 2010, 9:08am CDT | by , Updated: Aug 12 2010, 12:33am CDT, in News | Gaming


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Likely inspired by the 3DS's ability to adjust the strength of a 3D image on the fly, the developers of the PS3's upcoming Sly Cooper collection will be incorporating a feature that lets users tone down the 3D feature of the game.
Of course, the game will look most impressive when it is set at the highest possible 3D setting. But that sometimes creates problems, such as requiring players to sit a certain spot in front of the TV, or even causing headaches after a prolonged play session.

Kotaku has learned that at least one PS3 3D game developer wants to make accommodations for that. The people behind the Sly Cooper Collection, a bundled remake of PS2 Sly Cooper games that will not only bring the addictive platformers into full stunning HD but also with support for stereoscopic 3D.

With a simple flick of the left analog stick on the PS3 controller, the 3D setting can be modified. Changing it to incorporate less depth increases the scope of the viewing angle from which it can be played, and reduced the hazard of eye strain and headaches.

Nintendo has a very similar feature built directly into the hardware of the 3DS. A special slider control on the system lets players adjust the 3D effects from intense visualizations of depth on the screen, to a standard 2D image as if being played on a regular Nintendo DS.

The first official release date that has been announced for a full-fledged disc-based 3D PS3 game is November 2. That's when Gran Turismo 5 will be released. A couple dozen games will be 3D-capable by the spring of next year.

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