It'll be an interesting tug-of-war
When PS3 gamers finally get their hands on Final Fantasy XIV next year, they'll be at a distinct disadvantage. That's because PC players, who will roam the same online world, have been able to play the game and level up for months already.
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To help balance the scales of console inequality, Square Enix has said it is looking into ways for PS3 gamers to get a head start.
Game director Nobuaki Komoto said in an interview with Famitsu magazine that existing groups in the game will somehow be rewarded if they allow a new player to join in. Details on other features to help PS3 players jump into the game, however, were not discussed.
In the same article, though, it was also confirmed that the PS3 port of the game is 100% complete.
Producer Hiromichi Tanaka admitted the game had to be scaled down, just slightly, to be able to fit the PS3 specs. Textures will not be quite as crisp as they are on the PC, but Tanaka said the differences will hardly be noticeable.
Make no mistake, though. The PS3 version is all coded and finished. The Square Enix staff is just running through to make sure everything works without a hitch.
Final Fantasy XIV is unique because of its inter-operability between the PC and PS3. Players on both platforms share the same world, just like Square Enix did with the Xbox 360-PS2-PC release of Final Fantasy XI. The Xbox 360 dropped out of this one, though, because Microsoft has since changed its stance on multi-platform online games. Any Xbox 360 game that goes online cannot communicate with any other online community.
The PS3 version of Final Fantasy XIV should be out by March 2011.
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