New SSDs are very fast
Intel has been in the SATA storage market for a long time now. The company has SSDs that range from somewhat affordable up to the costly enterprise versions. Intel has announced that it has a new SSD to add to its storage line called the Intel SSD 510. The big feature of the new SSD is that it works with 6Gbps SATA ports and promises to outperform 10k RPM traditional HDDs by up to 50%.
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That is a very significant performance lead if Intel can meet that claim. The SSD supports data transfer at up to 500MB/s and has sequential read speeds of up to 315MB/s. Like all other SSDs the new 510 has no moving parts meaning it will last longer and needs less power to operate.
“The Intel SSD 510 Series helps round out our SSD product line and was specifically designed for applications that require high sequential media transfers,” said Pete Hazen, director of marketing for Intel’s NAND Solutions Group. “Whether it’s a gamer wanting impeccable visual performance and faster game loading, or a performance-intensive workstation user, the new 6Gbps SATA SSD from Intel is not only significantly faster than the top 10,000 RPM gaming HDD, it’s also faster than two RAIDed gaming HDDs.”
Intel is aiming this SSD at the gamer and computer user looking for performance for things like boot times and game level loading. Inside the shiny aluminum, case of the SSD hides 34nm NAND flash memory and the SSD comes in two storage capacities. The 250GB version sells for $584 and the 120GB version will cost $284. Both of the prices are assuming you purchase in lots of 1000 units. The SSDs are also being offered via online stores and will be available to purchase on an individual basis.
“As a game developer the number one thing we try to optimize during development isn't our game's memory usage or frames per second, but our content creator's iteration time,” said Dave Lang, CEO of Iron Galaxy, a Chicago-based game development studio. “By transitioning our team to Intel's 6Gbps SSDs, we've seen a dramatic 15 to 20 percent improvement in the time it takes one of our developers to make a change in the editor, then get to try it out in-game. Faster iterations mean more iterations, which means a better game for the consumer.”